Korea - Version : 8.18

Pantheon

Champion Tier: Tier 4

Recommended Summoner Spells

Pick Rate Win Rate
98.21% 1,592 49.81%
1.6% 26 53.85%

Recommended Skill Builds

Pick Rate Win Rate Learn more
  • Q
  • E
  • W
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Q W E Q Q R Q E Spear ShotQ E R E Heartseeker StrikeE W W
35.87% 273 65.2%

Recommended Item Builds

Pick Rate Win Rate Learn more
Starter Items
82.67% 1,312 49.85%
10.65% 169 47.34%
Recommended Builds
16.52% 130 52.31%
10.55% 83 68.67%
8.13% 64 70.31%
7.24% 57 73.68%
4.57% 36 63.89%
Boots
43.52% 645 50.08%
28% 415 57.35%
22.54% 334 47.9%

Runes

Pick Rate Win Rate Learn more
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
11.84% 192 53.65%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
4.01% 65 43.08%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
4.01% 65 66.15%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
1.97% 32 34.38%
27th /45
49.85%
Middle Pantheon Win Rate
41st /45
0.65%
Middle Pantheon Pick Rate
Pantheon Win Rate by Game Length